![]() What can I make next? What can I develop from this objective? What can I make fun for the guys on the ground? Who will be fighting – and will they be caught in crossfire? One of the main differences is that this game mode is completely open to the imagination of the beholder. ![]() It is down for a game master to step up and let his imagination run wild, in the time of mission development and creation, the team can prepare and load up. In this case one slot is game master (Zeus), with the ability to create and generate and sort of playable mission type in which the Zeus can come up with. The main focus of this game mode is to utilise the Zeus expansion in a multiplayer context. ![]() I have seen a lot of Zeus, but not enough multiplayer versions! Thus why I have developed and released said mission. ![]()
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